
GAMES I’VE MADE
Boarders, 2025
In March 2025, I was the artist in a team of 3 who participated in a game jam. We created a 2D tower-defence style game based on the theme ‘boarders’.
Our theme was pirates, defending their ship from incoming navy fighters.
I was responsible for the UI design and the environment art.
High Stakes, 2025
In my first year of university, I was the artist in a team of 3 who created a 2D co-op platformer game.
The game is about 2 vampires, defending their castle from vampire hunters, featuring platforming puzzles that require teamwork to pass and boss fights with the hunters. The main mechanic of this game is a switching mechanic where each of the players takes it in turns to be intangible for 6 seconds at a time, allowing them to pass through obstacles.
I created the character art and animations (including the NPCs), the background art, the platform design and the UI design.
